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MANUAL TESTING

  • 1.   Introduction to software
  • 2.   Why soft wares have bugs?
  • 3.   Introduction to Software Testing
    • 3.1   What is testing?
    • 3.2   Why we need to test?
    • 3.3   Importance of testing in Software Development
    • 3.4   What is defect?
  • 4.   Basic concepts of Software Testing
    • 4.1   Difference between Project and product
    • 4.2   Definition for Quality
    • 4.3   Project Bidding
    • 4.4   Kick off meeting and PIN
  • 5.   Software Development Life Cycle
    • 5.1   What is SDLC?
    • 5.2   Different phases of SDLC
      • 5.2.1   Initial Phase
      • 5.2.2   Analysis Phase
      • 5.2.3   Design phase
      • 5.2.4   Coding Phase
      • 5.2.5   Testing Phase
      • 5.2.6   Delivery and maintenance Phase
  • 6.   Testing methodologies
    • 6.1   Black Box testing
      6.2   White box testing
      6.3   Grey Box testing
      6.4   Yellow Box testing
      6.5   Red Box testing
  • 7.   Levels of testing
    • 7.1   Unit level testing
      7.2   Integration level testing
      7.3   System level testing
      7.4   User acceptance level testing
  • 8.   Application environments
    • 8.1   Stand alone application
      8.2   Client-server application
      8.3   Web Applications
  • 9.   Software Development Models
    • 9.1   Waterfall model
      9.2   Prototype model
      9.3   Evolutionary model
      9.4   Spiral model
      9.5   V Model
  • 10. Software Testing Life Cycle (STLC)
    • 10.1        Test Requirements
      10.2        Test Planning
      10.3        Test environment set up
      10.4        Test Design
      10.5        Test execution and defect tracking
      10.6        Test deliverables
      10.7        Post Implementation
  • 11.  Test Planning
    • 11.1        Plan vs. strategy              
      11.2        What is test strategy?
      11.3        What is test plan?
      11.4        Test plan contents
  • 12.  Test Design
    • 12.1        Understanding the requirements
      12.2        Use cases
      12.3        What is test case?
      12.4        Characteristics of good test case
      12.3        Types of test cases
      12.4        Test case development
      12.5        Test design techniques
      • BVA (Boundary Value Analysis)
      • ECP (Equalent class partition)
      • Error Guessing
  • 13.  Types of Testing
    • 13.1        Smoke testing
      13.2        Sanity /Build verification Testing
      13.3        System Testing
      13.4        Functional Testing
      13.5        Retesting
      13.6        Regression Testing
      13.7        Alpha Testing
      13.8        Beta Testing
      13.9        Adhoc Testing
      13.10     Exploratory Testing
      13.11     End to End Testing
      13.12     Recovery Testing
      13.13             Volume Testing
      13.14     Security Testing
      13.15     Browser Compatible Testing
      13.16     Portability Testing
      13.17     Performance Testing
      • 13.17.1  Load Testing
        13.17.2  Stress Testing
      13.18     Monkey Testing
      13.19     Usability testing
      13.20     Window compliance testing
  • 14.  Test Execution
    • 14.1        Test execution process
      14.2        Scenario based testing
      14.3        Mark off the results
  • 15.  Defect Tracking
    • 15.1 Differences between Error, Defect & Bug
      15.2        Identifying bugs
      15.3        Process to report bugs
      15.4        Classification of Bugs
      15.5        Severity
      15.6        Priority
      15.7        Different combinations of severity and priority
      15.8        Bug Life Cycle   
      15.9        Defect reporting process
      • 15.9.1    Defect profile template
        15.9.2    Bug tracking tool
  • 16.  Test Deliverables
    • 16.1        Test summary Reports
      16.2        Test metrics
  • 17.  Real Time Terminology and Testing Glossary
    • 17.1        Quality assurance
      17.2        Quality Control
      17.3        NCR
      17.4        Walk through
      17.5        Inspection
      17.6        Audit
      17.7        Reviews
      17.8        Peer review
      17.9        KT 17.10     Escalation
      17.11             Base lining
      17.12     Software Configuration Management
      17.13     Build version
      17.14     Change Request
      17.15     Impact Analysis
      17.16     Work Around
      17.17     Prototypes
      17.18     Template
      17.19     Technical writing
      17.20     Error review
      17.21     Issue management and so on
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